Mass createRow performance when creating hundreds of rows

In my experience this sort of methodology only works if the table / UI object hasn’t been rendered yet in the UI at all. If you render it and then hide it and try to rerun the “slow” code, it will again be slow. Even though the object is hidden from rendering, since it was rendered once it still remains in the “items to render” and causes slow updates.

Is there any way to turn off the rendering of an object in SKUID once it has been rendered for the first time, so that we can run these sorts of things without it having to render the row on each create/update?